The game engine version has been updated. (The transition to Unreal Engine 5.8 has been completed.)
General optimisation work has been carried out.
Additional optimisation work has been carried out for devices with lower-spec hardware.
Channel switching has been optimized; you will now be able to switch channels faster.




INNOVATIONS

1) The Awake level system has been added to the game.
With the Awake levelling system, you can continue to develop your character.
At present, 5 levels have been activated.
To benefit from the Awake levelling system, you must have reached level 85 with 100 per cent XP.
Once you have met these conditions, you must click on the ‘Upgrade Awakening Level’ option available at the Rise[Master] NPC on the Dorion map.

The attributes granted by each Awakening level and the required materials are listed below.
(The images below are for illustrative purposes only. The attributes granted vary by class.)






2) A system to enable or disable the earning of experience points has been added to the game. Thanks to this system, you will be able to stop earning XP.
You can stop gaining XP by ticking the ‘Disable EXP Gain’ option under Settings --> Gameplay Settings.
(This setting is not saved. You will need to select it again when entering or exiting the game, or when changing channels.)


3) Radiant +7, +8 and +9 FXs have been added to the game.
One example of each of the two breeds is shown below.
PROTEAN
↓


LUNASKAR
↓



4) An option to move the target bar has been added.
By unticking the ‘Lock Target Bar’ option under Settings --> Gameplay Settings, you can drag the target bar to wherever you like.


5) A starter item event, exclusively for our new players, has been launched.
You can complete the quest by handing in ‘1’ Aarvad Essence.
Upon completing the mission, Premium players will earn 461,210,719 XP and non-Premium players will earn 100,797,309 XP.
Premium players who accept the mission at Level 1 will earn enough XP to reach Level 62 upon completing it.
Non-premium players who accept the mission at Level 1 will earn enough XP to reach Level 55 upon completing it.
In addition to their regular duties, they will receive +7 epic items appropriate to their level and a +1 epic/rare jewellery set.
However, these items are valid for one week.
Players between levels 23 and 75 will be able to take part in the event.

6) The ‘MISC’ option has been added to the ‘Auto Loot’ tab.
Misc items: These include materials, potions, scrolls and quest items.


REGULATIONS

1) The Character Export System has been updated.
With the new system, buying and selling characters using Rise Cash has been enabled.
You can visit the forum to find out more about the new system.
Click here for further information
2) The new ranking system has been activated. Ranking rewards will now be awarded in accordance with the Central Region ranking system.
3) The issue where the bar section would open even when the task tab was closed has been resolved.
4) Following the incident, a study was carried out into the problem of the speed parchment being erased.
5) Errors encountered in tutorial mode have been rectified.
6) Work has been carried out to address the issue encountered when changing clan names.
7) During the Dorion Sigil mission, work was carried out to address the issue of different weapons being issued.
8) The issue with the PM tab not moving has been resolved.
9) The issue with adding friends has been resolved.
10) The issue where skills weren’t being saved immediately has been resolved. (You previously had to close and reopen the window.)
11) The issue where your health bar would not revert to its original colour when affected by the ‘Blind’ ability has been resolved.
12) The issue where the ‘Reset’ option in the party settings could not be clicked has been resolved.
13) The issue of a drop in frames per second when equipping weapons and shields has been resolved.
14) Work has been carried out to address the issue of getting stuck on objects on the Death Valley map when R.O.W. Assistant is enabled.
15) Improvements have been made to the +8 and +9 FX visuals for certain weapons.
16) On the Clan tab, work has been carried out to address the issue of the game suddenly closing on the cloak selection screen.
17) The UI flickering issue has been resolved in the Costemics Exchange and Item Lock tabs.
18) The issue where the UI tab would not disappear when you clicked the ‘Cancel’ button in the Clan section has been resolved.
19) The error that occurred when double-clicking an item whilst listing items in the marketplace has been resolved.
20) When a player in a party is clicked, that player is now also highlighted in the party bar.
21) Whilst Kill Coin is active, the system has been adjusted so that solo players receive ‘3’ Kill Coins when they secure a kill.
22) In the Inferno event, the issue where the surrender system would not disappear from the screen at intervals has been resolved.
23) The issue where the character would automatically stand up once their health had been fully restored has been resolved.
24) The process has been designed so that, as long as the character performing the collection has more than 50 per cent health, the collection process will not be interrupted.
25) When Miss Fortune’s ability is cast, the issue where Resistance did not decrease during the Frenzy ability has been resolved.
26) To prevent the ‘Animation Cancellation (Active Interrupted)’ process from being triggered repeatedly, a 3-second delay has been added following the process.
27) An option displaying party members’ HP/MP values has been added to the party settings section.

28) The Hegzog event has come to an end.
29) The channels where gathering takes place have been reorganised.
Gathering has been disabled on one channel each from the following: Dorion, Protean Kingdom, Lunaskar Kingdom, Haddar Highlands and Hagard Castle.
The channels where gathering is permitted are listed below.
Dorion ---> 1, 2, 3, 4
Protean Kingdom ---> 1, 3, 4
Lunaskar Kingdom ---> 1, 3, 4
Haddar / Hagard ---> 1, 3, 4, 5
30) The ‘Double Item’ and ‘Double XP’ features have been added to the collection system.
A feature allowing players to earn Double XP has been added to the production system.
Depending on whether you are at the Craft Premium or Grandmaster level, you have the chance to earn Double XP or Double Items whilst gathering and crafting.
As your Grandmaster level increases, this increases proportionally.
The features added to Craft Premium are listed below.
Gathering Double Drop 20%
Gathering Double XP 20%
Crafting Double XP 10%
The features corresponding to your Grandmaster level are listed below.
Grandmaster 1
↓
Gathering Double Drop 5%
Gathering Double XP 5%
Crafting Double XP 5%
Grandmaster 2
↓
Gathering Double Drop 10%
Gathering Double XP 10%
Crafting Double XP 5%
Grandmaster 3
↓
Gathering Double Drop 15%
Gathering Double XP 15%
Crafting Double XP 10%
Grandmaster 4
↓
Gathering Double Drop 20%
Gathering Double XP 20%
Crafting Double XP 15%
Grandmaster 5
↓
Gathering Double Drop 20%
Gathering Double XP 20%
Crafting Double XP 15%